Kyle’s personal collaboration with Aaron Tilley exploring the relationship between objects, their material, and the space they inhabit. Inspired by the way in which light reacts when hitting surfaces, where you have an angle of incidence and reflection, they wanted to take this notion and apply it to everyday rigid wooden objects. Confined within a space, the objects are manipulated in a precise and unnatural manner.
Kyle Bean is a UK illustrator, director, and set designer. He creates playful, concept-driven imagery for a variety of editorial and commercial projects as well as installations for fashion brands and events. Kyle’s work is usually characterized by a whimsical and meticulous reappropriation of everyday materials and handcrafted techniques which often straddle the boundaries between illustration, sculpture, and animation. Kyle particularly enjoys problem solving and developing witty, yet completely coherent, solutions to project briefs.
Kyle’s work, be it for Google or Verizon, Kinfolk or the Financial Times, is tactile and constructed by Kyle himself or in collaboration with a team. “We’re so used to seeing things that are created entirely within in a computer,” he says, “My finished work can be quite polished and graphic, but I like that in the creation of something tangible you see the imperfections, how elements are combined, how materials are used. It creates an inherent humor, a story, that we can all relate to.”